
Players in a game of Magic represent powerful dueling wizards called Planeswalkers. Each card a player draws from their deck represents a magical spell which can be used to their advantage in battle. Instant and Sorcery cards represent magical spells a player may cast for a one-time effect, while Creature, Artifact, Enchantment, and Battle cards remain on the Battlefield to provide long-term advantage.
Players must include resource, or Land cards representing the amount of mana that is available to cast their spells. Typically, a player defeats their opponent(s) by reducing their life totals to zero, which is commonly done via combat damage, or attacking with creatures. Many other sources of damage exist in the game, in addition to alternative win-conditions which do not check life totals.
​
A typical game of Magic involves two or more players who are engaged in a battle, acting as powerful wizards known as Planeswalkers. Each player has their own deck of cards, purchased and constructed from a limited pool of available cards. A player typically starts the game with a "life total" of twenty and loses the game when the total is reduced to zero. A player can lose the game if they must draw from an empty deck. Some cards specify other ways to win or lose the game.  One of the "Magic Golden Rules" is: "Whenever a card's text directly contradicts these rules, the card takes precedence"
Check the articles below to keep up to date on all things Magic the Gathering
Listed below are a few of the amazing writers throughout the web that will keep you up to date on all things Warhammer.
*These links will take you to sites outside of Keep it Strange collectibles
Website and writers links coming soon!!
